Sunday, August 9, 2009

Welcome to Conquer001's Flash Games!

I decided to start this blog for the following reasons:

1. To announce and updates members of the Flash gaming and animation community of my recent and upcoming game projects and their progress.
2. To serve as one of the stops in which people can access and check out the games and content that I have created.
3. For games, walkthroughs will be included to assist players. However, I highly to check out the walkthrough AFTER exhausting all possible options that you might have attempted.

Well, to get the ball rolling I'd like to introduce my first Flash game.

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"Time - 7 Minutes"
, a point-and-click Flash game in which you, the player, finds yourself in a typical setting of a typical escape-based game, with the task of trying to find solutions available in the room, thus ensuring your escape.

However, I wish to create an environment in which one is faced with something so dire that it seems unreal, yet being planned out specifically by another mysterious individual that had 'conveniently' placed the items necessary for your survival. To bring the danger level even higher, the 'Friend', as the mysterious person calls himself, went to great lengths to prepare a solitary confinement with a time-bomb securely installed onto the concrete floor, you being only having 7 minutes to live.

At the same time, I wish to alter such an environment setting that it corresponds to the very time that the player or 'victim' is currently facing, and in which resulting in some different uses to what the items offer. Well, enough of the boring stuff and let's get down to business; The Walkthrough.

*Once again, I STRONGLY suggest that you try to complete the game by your own first and unless you have tried every imaginable means to solve it, THEN go through certain steps regarding the game.*

Note: You may accomplish the objectives listed in the walkthrough in any order unless specified.

1. Read Note.

- Check ceiling -> Click on bulb -> Something falls to the ground -> Check floor -> Pick up Broken/Chipped Lens

- Turn to wall with Pink/Purple pipe -> Check shadow -> Click on shadowed/hidden object behind pipe -> Pick up Magnet

- Turn to wall with door -> Check drain -> Look for Needle in the drain -> Select Magnet from your Items list (A selected item will be highlighted in yellow) -> Click on Needle in drain -> Magnet picks up Needle and drops it near the drain -> Pick up Needle

- Turn to wall with graffiti -> Decode the graffiti
(Note: The Graffiti or code, is based on one of the most famous and perhaps, complex yet simple encryption. Pretty much, it is a code based on the ELS, or Equidistant Letter Sequence.
The KEY to solving the code is the NUMBER, which is this case would be 4. First, take the first letter of the seemingly random gibberish, 'C', and skip the number of letters according to the number, which would lead you to the next letter 'U', and so forth. Also, do note that spacing are to be decided by you. But do not worry, the message is not that complex. Do give it a shot.
)

((The encrypted message, with spacings, reads "Cut blue for power".))

- Open your Items list and select the Note -> Coin will be obtained from Note

- Turn to wall with window -> Click on Bomb -> Check Bomb Panel -> Select Coin from Items list -> Click on Panel to remove it

- Select Broken/Chipped Lens to cut wire/s. (Note: Cutting the wrong wire will result in a penalty, as stated in the Note. Penalty = 3 Minutes. Hint: The answer lies with the Graffiti.)

[Day]
- Select both Broken/Chipped Lens and Note -> Click the window -> Fire is produced. (Note: Note is lost to fire.)
[Night]
- Select both Broken/Chipped Lens and Note -> Check ceiling -> Click the lamp -> Fire is produced. (Note: Note is lose to fire.)

AFTER FIRE IS PRODUCED -> Select Needle from Items List -> Click the Fire -> Obtains Heated Needle

AFTER GETTING HEATED NEEDLE -> Check wall with door -> Check Lock -> Select Heated Needle -> Click at Pin-Hole -> Door Lock engaged -> Click Return -> You survived.

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